MuMu Player 12 is now online with the operation recording function! How to use the operation recording function of MuMu Player 12 to realize automatic click execution operation? Please follow the following tutorials, so that you can get started faster and free your hands.
Note: When using the operation recording function, it is recommended that you avoid excessive computer memory and disk space usage, and maintain a good network environment, which can reduce the lag when recording and performing operations.
In addition, the operation recording files of the MuMu Player version 12 are not interoperable with the MuMu Player version 6, please do not import the operation recording files of the MuMu Player version 6.
【Table of contents】
1. Recording operation & import
2. Execute the operation
3. File management
1. Recording operation & import
The first step is to display the click position:
In order to see the click position more intuitively, you can turn on "Show click operation feedback".
Click on the main page of the emulator-system application-settings-about phone, enter the about phone page and click "version number" continuously to enter the developer mode, and then in the system-developer options, turn on "display click operation feedback" .
The second step, record operation & import:
Click "New" to start recording, and you can record operations such as clicking screens and switching labels.
Note: During the recording process, it is recommended to stay for 2-3 seconds longer after the relevant page is loaded, so as to avoid misoperation caused by the page loading for too long and affect subsequent execution.
When recording, the small floating window in the upper right corner will prompt the recording status and display the recording time.
Click "End Recording" and save after naming, which can be found in the file list.
Click "Pause Recording", and all operations will stop recording until you click "Continue Recording" to resume recording.
Click "×" to close the floating window, and click the function icon to call it out again.
After the recording is complete, name the file and save it.
If you have a recorded file, you can directly select "Import".
After the creation or import is complete, you can find the file in the list, and see information such as "file name", "file creation time" and "applicable resolution".
2. Execute the operation
The first step is to display the click position
You can refer to the above steps (add anchor point jump, anchor point positioning 1, step 1), and turn on "Show click operation feedback".
The second step is to perform execution settings
In the operation recording list, you can click the Settings button to open the "Execution Settings" and set the "Stop Condition" and "Cycle Interval" respectively:
Stop condition: select "Execute x times" to stop, and it will stop after the number of executions is completed;
Select "Infinite loop to manual stop", that is, it will be executed all the time, and it needs to be manually clicked to stop.
Cycle interval: After completing a single execution, how long does it take to start the next execution.
Click "Save Settings" to save the current settings.
If you don't want to save it, just click the "×" in the upper right corner.
The third step is to execute the operation
Click "Execute" to start the operation. Please note that the resolution of the simulator during execution should be consistent with the resolution of the simulator during recording!
Note: If you need to run multiple channel servers of the game in the emulator at the same time, please use the files recorded on this channel server when performing operations. For example, if the official server and B server of "Tomorrow's Ark" are running in the emulator at the same time, operations need to be performed on the official server, please record and execute on the official server.
When executing, the small floating window in the upper right corner will prompt the execution status, displaying "current execution times/total times".
Click "End Execution" to complete this execution. If "End Execution" is not manually clicked, the execution will be stopped according to the set "Stop Condition".
Click "Pause Execution" and all operations will be suspended until you click "Continue Execution" to continue the unexecuted operations.
Click "×" to hide the floating window, and click the function icon to call it out again.
3. Document Management
Modify name: Click the file name area to modify the name.
Open the file location: If you want to export and view the file, click "Open File Location" to open the folder where you are, copy the file, send it to the computer application, and other operations. Be careful not to move or delete files by mistake!
Delete files: Click the "Delete" button to confirm the deletion.
In addition, you may encounter the following exceptions:
Inconsistent resolution: If the resolution of the emulator at the time of execution is inconsistent with the resolution of the emulator at the time of recording, it will remind you whether to continue the execution. When the resolutions are inconsistent, Mu Jiang recommends re-recording to make the resolutions exactly the same before executing.
Execution lag: When the CPU usage of the computer is too high and the disk space is insufficient, execution lag may occur. It is recommended that you reduce the computer CPU usage and clear up disk space before execution.
Game ban: When using the operation recording function in some games, there may be a risk of account ban, please use it with caution. Known games are: "Onmyoji"