Coming to the combat mechanics of Limbus Company, they are quite complex to understand at first glance. Added by the fact that the developers have put no effort to detail the basics of the combat system makes it even more challenging for a new player.
Do not worry, as we have tried to greatly simplify the different tactics available to you, as the player while engaging in combat. First things first, the combat plays out in a turn-based order. Players are tasked with chaining skills of each individual ally in the team to form a chain attack. Each ally will target another enemy in the matches. Same for the enemies, as they will also target a particular team member. Players can check these matchings by clicking on the arrow icon located at the top right-hand side.
Each ally or enemy on the battlefield deals 3 types of damages – Slash, Pierce, and Blunt. Similarly, each damage type has it's own resistances and strengths against enemies. Each Sinner can take different damage from different elements. Yes, the elements in Limbus Company are of 7 unique types.
You might have seen each of these elements being highlighted by their colors when you chain skills. The more color/elements you match when using your allies skills, the stronger the skills will become. This is due to the fact that matching same sins will make them resonate. When chaining 3 or more of the same elements, the condition called Absolute Resonance will be triggered that boosts the skill power to the maximum.
Another mechanic to keep in mind while engaging in combat in Limbus Company are the Coin mechanics. Each skill has a base power set and some additional effects that can trigger as well if the Coin flips in your favour. Coins can add or remove these extra effects from your skills. The extra effects only apply if the Coin flips Head.
Next mechanic to talk about is called a "Clash". When two skills collide with each other, they give in to a Clash. This usually happens when you and an enemy attack each other. It's possible to cancel the enemy's skill during a Clash if you skill completely overpowers them.