Arknights: Dusk Review - Event Who is Real

2021-07-26

Arknights: Dusk Review - Event Who is Real

When it comes to the EN livestream for the Arknights 1.5 Year Anniversary, the most interesting announcement was probably the confirmation that the R6 crossover will be coming to Global on August 18.

Arknighs: Dusk Review - Event Who is Real 1

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As expected, the next event was announced to be [Who Is Real] with limited Operator Dusk.

Dusk is the future Limited 6★ AoE Caster featured in the Hidden Moon, Spring Festival banner, which will run alongside the Who is Real event, who specializes, among other things, in high-damage AoE arts.

Arknighs: Dusk Review - Event Who is Real 2

Introduction

In regards to stats, Dusk is much too similar to the aforementioned Mostima, with one key difference: her monstrous attack stat.

While not as massive as the thousand-plus numbers of Charge Casters, Dusk still comfortably beats almost every other caster to date and even to come in this regard. With over 100 more Attack than Mostima herself, Dusk only falls short of beating Ifrit, and merely by less than 10 points.

Arknighs: Dusk Review - Event Who is Real 3

Talents

Sublimity

This talent is similar to Bibeak’s, in a certain way. Whenever Dusk (or any of her summons) kills any unit, she gains a permanent 2% Attack boost for as long as she is deployed, stacking up to 15 layers at E2.

Finishing Touch

At E2, with the unlocking of her third skill and this second talent, Dusk gains a strange, additional niche with her Little Instincts, tiny automatic summons made of her own ink. With this talent, she will immediately deploy one Little Instinct upon her first attack if there’s a deployable tile nearby. While not absolutely game changing or even extremely impactful, and even taking into account how easy it is to completely lose this chance if there are no valid tiles nearby, this talent is undeniably a very nice addition to her kit.

Arknighs: Dusk Review - Event Who is Real 4

Skills

Arknighs: Dusk Review - Event Who is Real 5 Skill 1: Transcendental Stroke

This is almost just a generic charge skill with a 250% Attack hit for each of the three stackable charges, with the added bonus of increasing her splash range so that it reaches more enemies.

Arknighs: Dusk Review - Event Who is Real 6 Skill 2: Flowing Ink

A very familiar skill to anyone who has ever used Gitano, this skill is basically an exact copy of her second skill, bumped up a few hundred notches. Dusk’s attack interval reduces by a lot and she attacks all enemies in a 3x4 rectangle in front of her. If that wasn’t enough, this skill also has a culling effect where enemies under half their health take 130% attack damage.

Arknighs: Dusk Review - Event Who is Real 7 Skill 3: Image over Form

Upon activation, Dusk’s range expands greatly to become that of a Wide Range Medic, her attack increases by 120% and her attack interval increases to just about 4 seconds per attack. Whenever she attacks and if there’s a valid deployable ground tile nearby, Dusk will summon a fresh Little Instinct, which follows the same rules previously mentioned. Additionally, if there already is a Little Instinct in the chosen tile, its 25 second timer and HP will be fully refreshed.

You will get use out of her if you do pull Dusk, and she will be a nice and unique addition to your roster, not to mention how her status as a limited unit may push you to pull, but you should first consider if you really need what Dusk does, unique as her niche is. Still, she will definitely not disappoint.

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